Argo Alpha Demo Release!
Sinister Tale of Argo - Alpha Demo Out Now!
Two years ago we made a small game titled "Argo" for the gppcc17 (Game++ Community Challenge), a German game jam, and managed to reach second place! And now for the last couple of years we've been working on a full game, adapting many of the original ideas like the input based battle system or the plot but also adding a ton of new things like a proper story progression and new art. And now we're happy to announce that we've just released an alpha demo that you can try out! We've made a new page, separate from the game jam version page where we'll be posting new updates from now on.
https://rocrac.itch.io/sinister-tale-of-argo
You can play through the biggest bulk of the tutorial right before the actual gameplay loop starts. It should take about half an hour to complete. This portion of the game is of course still not perfected, hence why it's an Alpha demo. But it would help us out a ton if you would play through it and let us know what you think! You can either simply fill out our survey or leave a comment! It would help us out a ton!
Make sure to follow us on Twitter if you'd like to stay up to date on our progress and see exclusive previews: @RocRacGames!
Argo - 2019 GameJam
A roguelike about a kid with a demon in his body trying to save his sister.
More posts
- More Art, More Music, More GameplayMar 01, 2021
- Lots of Progress and Game PitchNov 07, 2020
- New sprites and randomly generated maps D:Sep 01, 2020
- Argo Devlog: Many things are changing, many stay the sameJun 28, 2020
- Argo - Game Jam is over, what now? (Spoiler: Development will continue)Dec 08, 2019
- Argo Devlog 3Nov 09, 2019
- Argo Devlog 2Sep 07, 2019
- Argo Devlog 1Aug 11, 2019
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