To clarify the problem with the direction: You change the direction of the spinning wheel. It's not like 'i need the icon to the left, so i go left', you must think in which direction you should spin the wheel.



Read the stars. Rotate the wheel. Pretend you know what you’re doing.

In Ninth Rotation, you play a questionable fortune-teller reading the fate of villagers, nobles, bakers, fools, and one very dramatic stargazer.

Spin mystical wheels, match the right symbols, and deliver prophecies with absolute confidence, even when the stars are clearly just messing with you.

Features:

  • short and silly fantasy fortune telling minigame
  • rotating inner and outer prophecy wheels
  • citizens with strange... wishes

Credits:

  • Game Design, Programming: Kevin Gems
  • Music, Testing: Tim Reichert
  • Characters: GandalfHardcore
  • Skybox: Render Knight
  • Grass Texture: LowlyPoly
  • Fantasy Status Icons: Hippo
  • Audio: SwishSwoosh
  • Font: Born2bSporty FS
  • Environment: SICS Games
  • SFX Voices: Principle Sound Design

(More things were planned, like unique skills and more wheels, but a game jam is never the end!)

Updated 11 hours ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorRocRac
GenrePuzzle
Made withUnity
Tags2D, 3D, Fantasy, Medieval, No AI, Turn-based, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
ContentNo generative AI was used

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